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Can you win?!
Clicking the "next!" button causes both players to roll two dice each. The scores are totalled and if your score is higher then you score.
This carries on until the 80min are up on the scoreboard.
- Boost: If this is present your dice roll is +1.
- Fumble: If this is present your dice roll is -2.
- Schoolboy: gives a "seventh" side to the dice. Max score is 14.
- Provincial: the default and keeps 6 sides. Max score is 12.
- Test Match: Leaves you with 5 sides. Max score is 10.
- Score: Difference of your score vs opponent score. Harder level amplifies final score.
Click on the logo to restart. Good luck!
Version 0.5 (beta)